HTML5 has recently received loads of attention. Will it be the way we will consume the future Internet? … I personally don’t know – and doubt anyone you ask can give you a firm and gospel answer. So rather then pretend that I know enough about it or preach about it’s destined capabilities, I thought I’d share what the engineers over at Google have done.
2 guys from the GWT (Google Web Toolkit) team Ray and Joel have ported quake 2 to run on the browser! No it’s no April fools joke as I originally thought.
Specifically they have taken Jake2 which is a version of Quake 2 (opening sourced by ID Software) and compiled it into Javascript using GWT. The final results are impressive. They claimed to have achieved 25fps on a Macbook and 60fps! on a Linux notebook. The port includes sound, has local storage + multi-player between Mountain View HQ in the States and Sydney, Australia was also tested … in short freakin impressive!
So What?
It’s a milestone.
As one of the developers indicates in his own post -
“I hope that this port encourages some people to become even bolder and crazier in the types of Web Apps they’re trying to build, because if Quake2 is possible in Javascript using browser APIs, then even more amazing applications are waiting for you to develop, so get started!”
Both these guys have demonstrated to the Internet community (trolls included) that anything is really possible in the browser using HTML5. The significance is more important for applications rather then gaming. Today more and more applications are being released on the Internet with the power that was only ever previously experienced on desktops. With the shift to cloud computing and SaaS it’s an approach clearly here to stay.
For mobile application development this is equally significant. Right now device manufacturers, media and telecommunication companies are all scrambling around to build their own application ecosystem generally centered around using traditional desktop languages and wall gardening developers & consumers into a specific channel. e.g. Symbian, iPhone, Android, Black Berry. With the use of HTML5 developers, consumers & companies don’t need to rely on distribution through a single ecosystem, nor do they tie themselves into web technologies such as Flash or Silverlight. They can develop for the biggest channel of them all – the browser.
If your keen to try the port yourself you can get it here.
Or check out the end result in this video.
